Wednesday, July 18, 2018

My Review on Octopath Traveler

[caption id="" align="alignleft" width="279"]Octopath Traveler Octopath Traveler[/caption]

The classic JRPG Octopath Traveler is on Nintendo Switch. The graphics are a 2.5D 16-bit style used in SNES days.

Released on July 13, 2018. And become popular and sold out in Japan, and on in America. On Amazon, they said that usually ship this game in 2 to 3 months. I think it's because the developers don't make games like SNES RPG anymore. This is a rare game in the present day. I am 39 years old so I am used to JRPG in the early '90s

The battle is great turn-based battle system. There also a Boost attack in the battle system. When you use Boost, it can break enemies. It is a cool feature. It may seem easy to kill the enemies, but it is not easy. As for enemies' weakness, you have to use certain weapons that the enemies are weak to. Just check the boxes below the enemies. When you meet the enemies for the first time, the boxes below enemies will show a question mark.

I've noticed that after a battle, you earn low gold and low experience.

The JP (Job Point?) is a feature that you earn after a battle to purchase skills for your hero characters. The skills are very expensive but worth it. These skills light spells like heal skills, and dark spells like fire skills. Each of the characters has their own skills.

Here are the examples:

Cyrus who is a Scholar with his dark spells has Fireball, Icewind, Lightning Bolt, and so on.
Ophilia who is Cleric with her light spells has Heal Wounds, Heal More, Revive and so on.

The Gameplay is very similar to Final Fantasy VI. You start with a hero character you choose, finish the first quest you have been given. When you are finished your first quest, you are free to do what you want until you meet new hero character and if you choose to let him/her join you. You are locked into that town and finish that quest. Once you did your quest, you are free to leave town and meet a hero character. You don't have to meet every hero character every time. You can go to your second chapter and finish your own quest. I read some article that each of the heroes has their four chapters.

The only problem here is the second chapter will require over 20 level to play. Either you meet each hero character to level up your character, or keep fighting the enemies until over 20 level is reached. I choose to meet a new hero character because then the turn-based battle would become so boring by fight, fight, and fight for several days. But the story is up to you to do whatever you want.

The shop in this game is a little bit different from usual JRPG games. Instead of entering a store building, you go up to the door and press A button to shop. Doesn't bother me. I don't care about the shop system.

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